Between fields

Between fields

Between fields

Glass & Color

Glass & Color

Glass & Color

Dmitry Novikov Unsplash

3D & Graphic Design

2025

About

About

Glass & Color is a collection of vibrant, energetic posters that integrate techniques of both 3D and graphic design.

Inspired by light refraction through glass, this collection captures the power of color and movement to convey meaning.

The goal was to blend traditional Swiss design with more dynamic digital techniques, creating artwork with both motion and structure.

Glass & Color is a collection of vibrant, energetic posters that integrate techniques of both 3D and graphic design.

Inspired by light refraction through glass, this collection captures the power of color and movement to convey meaning.

The goal was to blend traditional Swiss design with more dynamic digital techniques, creating artwork with both motion and structure.

3D & Graphic Design

2025

About

Glass & Color is a collection of vibrant, energetic posters that integrate techniques of both 3D and graphic design.

Inspired by light refraction through glass, this collection captures the power of color and movement to convey meaning.

The goal was to blend traditional Swiss design with more dynamic digital techniques, creating artwork with both motion and structure.

Dmitry Novikov Unsplash
Dmitry Novikov Unsplash

Challenge

Challenge

For this project, the primary challenge was pushing the boundaries of what can be done with procedural textures in my software of choice, Blender. The initial vision was to explore an abstract approach that went beyond the typical usage of procedural textures: animated gradients.

This was a technical challenge, more than it was an artistic one. Each piece had to be distinct and vibrant and had to incorporate various types of textures and blending techniques to achieve the final look. Then, each animation required to be carefully thought out and executed to reinforce the overall aesthetic of each piece.

For this project, the primary challenge was pushing the boundaries of what can be done with procedural textures in my software of choice, Blender. The initial vision was to explore an abstract approach that went beyond the typical usage of procedural textures: animated gradients.

This was a technical challenge, more than it was an artistic one. Each piece had to be distinct and vibrant and had to incorporate various types of textures and blending techniques to achieve the final look. Then, each animation required to be carefully thought out and executed to reinforce the overall aesthetic of each piece.

Challenge

For this project, the primary challenge was pushing the boundaries of what can be done with procedural textures in my software of choice, Blender. The initial vision was to explore an abstract approach that went beyond the typical usage of procedural textures: animated gradients.

This was a technical challenge, more than it was an artistic one. Each piece had to be distinct and vibrant and had to incorporate various types of textures and blending techniques to achieve the final look. Then, each animation required to be carefully thought out and executed to reinforce the overall aesthetic of each piece.

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Possessed Photography Unsplash
Possessed Photography Unsplash
Possessed Photography Unsplash

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